GURPS is a game system that I've never seen played, but lots of friends and I have bought the books for the background information. In this case, GURPS Traveller: Far Trader is a very good discussion of the background for space going trade. While the book is written for use within the confines of the Traveller rules, it contains lots of basic background information based upon real world trade that it's useful for any science fiction game. You just have to know enough about your world to tweak things.
Traveller uses very small ships, with the largest listed in the book as 20,000 tons. This is comparable to general cargo ships of the 1960s before containerization took off.
The book can be bought from SJ Games.
http://www.sjgames.com/gurps/traveller/fartrader/
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